Table of contents
- general concept
- button style
- Style de Toggle-knop
- Styling-extender
- Style the TabControl and TabItem
- checkbox style
- compound box style
- Styling ChildWindow
- Stylized tooltip
- thumb drawing
- Stylized scroll bars
- Style menu items
- GridSplitter style
- NumericUpDown style
- Style the DatePicker
- TimePicker configuration
- Configure the hyperlink button
- Contact us
general concept
- Styles work in CSHTML5 in the same way as other recent XAML-based platforms such as UWP, Silverlight, WinRT, and Windows Phone.
- Note that WPF uses default tagging rules (for historical reasons), which are currently not supported. You can easily convert a WPF-like style to one that only uses VisualStateManager states. Read the examples below.
- If you want to organize styles in their own files, you can use ResourceDictionaries. You can easily reference a ResourceDictionary using the "MergedDictionaries" property, as shown in the following example (in "App.xaml"):
<application X: great="MyApplication1.App" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"> <application.source> <source dictionary> <ResourceDictionary.MergedDictionaries> <source dictionary bron="MyResourceDictionary1.xaml"/> <source dictionary bron="Theme/General.xaml"/> ResourceDictionary.MergedDictionaries> source dictionary> application.source>application>
- Here's a quick example showing how to define a simple "round button" style:
<Limitation> <border. resource> <style x: key"My Round Button Style" target type= "button"> <positive property= "background" value= "grey" /> <positive property= "foreground" value= "black" /> <positive property= "fill" value="12"/> <positive property= "runner" value"hand"/> <positive property= "content horizontal alignment" value= "Center" /> <positive property= "Vertical alignment of content" value= "Center" /> <positive property= "template"> <specified value> <control pattern target type= "button"> <rooster> <oval vol="{TemplateBinding background}" Horizontal alignment= "stretching" vertical alignment= "stretching" /> <content presenter contents="{TemplateBinding content}" Horizontal alignment="{TemplateBinding HorizontalContentAlignment}" vertical alignment="{TemplateBinding VerticalContentAlignment}"/> rooster> control pattern> specified value> positive> style> border. resource> <knob x: name="My template button" contents= "OK" style="{StaticResource MyRoundButtonStyle}" width"50" high"50" Dossier= "blue" perspective= "wit" />Limitation>
button style
To easily customize the appearance of the Button control, you can set the button's properties, such as: Background, Foreground, Fill, Edge Brush, Border Weight, Cursor, HorizontalContentAlignment, and VerticalContentAlignment.
To further customize the Button control, you can implement a custom control template.
Below is an example style and control template for the button control. To use it, place the code in an XAML source (App.xaml or somewhere in Button's parent source) and reference it with:
<style x: key= "Button style 1" target type= "button"> <positive property= "background" value="#FFE2E2E2"/> <positive property= "foreground" value= "black"/> <positive property= "boundary thickness" value="0"/> <positive property= "fill" value="12,4,12,4"/> <positive property= "runner" value"hand"/> <positive property= "content horizontal alignment" value= "central"/> <positive property= "Vertical alignment of content" value= "central"/> <positive property= "template"> <specified value> <control pattern target type= "button"> <Limitation x: name= "outer border" Dossier="{TemplateBinding background}" contourborstel="{TemplateBinding BorderBrush}" edge thickness="{TemplateBinding BorderThickness}"> <VisualStateManager.VisualStateGroups> <visual status group Name= "normal condition"> <visual state Name= "normal"> visual state> <visual state Name= "cursor floats"> <Storyboard> <Using ObjectAnimationKeyFrames Storyboard.signature target= "background" Storyboard.target name= "inner boundary"> <Discrete object keyframes critical moment="0" value"#11000000"/> Using ObjectAnimationKeyFrames> Storyboard> visual state> <visual state Name= "pressure"> <Storyboard> <Using ObjectAnimationKeyFrames Storyboard.signature target= "background" Storyboard.target name= "inner boundary"> <Discrete object keyframes critical moment="0" value"#22000000"/> Using ObjectAnimationKeyFrames> Storyboard> visual state> <visual state Name= "disabled"> <Storyboard> <Using ObjectAnimationKeyFrames Storyboard.signature target= "background" Storyboard.target name= "inner boundary"> <Discrete object keyframes critical moment="0" value="#33FFFFFF"/> Using ObjectAnimationKeyFrames> Storyboard> visual state> visual status group> VisualStateManager.VisualStateGroups> <Limitation x: name= "inner boundary" Dossier="{TemplateBinding background}"> <content presenter x: name= "Content Presenter" content template="{TemplateBinding ContentTemplate}" contents="{TemplateBinding content}" gain="{TemplateBinding vulling}" Horizontal alignment="{TemplateBinding HorizontalContentAlignment}" vertical alignment="{TemplateBinding VerticalContentAlignment}"/> Limitation> Limitation> control pattern> specified value> positive>style>
Style de Toggle-knop
To easily customize the appearance of the ToggleButton control, you can set ToggleButton properties such as: Background, Foreground, Fill, BorderBrush, BorderThickness, Cursor, HorizontalContentAlignment, and VerticalContentAlignment.
To further customize the ToggleButton control, you can apply a custom control template.
Below is an example style and check template for the ToggleButton control. To use it, place the code in an XAML source (App.xaml or somewhere in the parent source of the ToggleButton) and reference it with:
<style x: key="ToggleButtonStyle1" target type= "switch"> <positive property= "background" value="#FFE2E2E2"/> <positive property= "foreground" value= "black" /> <positive property= "boundary thickness" value="0"/> <positive property= "fill" value="12,4,12,4"/> <positive property= "runner" value"hand"/> <positive property= "content horizontal alignment" value= "Center" /> <positive property= "Vertical alignment of content" value= "Center" /> <positive property= "template"> <specified value> <control pattern target type= "switch"> <Limitation x: name= "outer border" Dossier="{TemplateBinding background}" contourborstel="{TemplateBinding BorderBrush}" edge thickness="{TemplateBinding BorderThickness}"> <VisualStateManager.VisualStateGroups> <visual status group Name="CommonStates"> <visual state Name= "normal"> visual state> <visual state Name="PointerOver"> <Storyboard> <Using ObjectAnimationKeyFrames Storyboard.signature target= "background" Storyboard.target name="Internal borders"> <Discrete object keyframes critical moment="0" value="#11000000"/> Using ObjectAnimationKeyFrames> Storyboard> visual state> <visual state Name="press"> <Storyboard> <Using ObjectAnimationKeyFrames Storyboard.signature target= "background" Storyboard.target name="Internal borders"> <Discrete object keyframes critical moment="0" value="#44000000"/> Using ObjectAnimationKeyFrames> Storyboard> visual state> <visual state Name= "disabled"> <Storyboard> <Using ObjectAnimationKeyFrames Storyboard.signature target= "background" Storyboard.target name="Internal borders"> <Discrete object keyframes critical moment="0" value= "transparent" /> Using ObjectAnimationKeyFrames> Storyboard> visual state> <visual state Name="selected"> <Storyboard> <Using ObjectAnimationKeyFrames Storyboard.signature target= "background" Storyboard.target name="Internal borders"> <Discrete object keyframes critical moment="0" value="#33000000"/> Using ObjectAnimationKeyFrames> Storyboard> visual state> <visual state Name="CheckedPointerOver"> <Storyboard> <Using ObjectAnimationKeyFrames Storyboard.signature target= "background" Storyboard.target name="Internal borders"> <Discrete object keyframes critical moment="0" value="#22000000"/> Using ObjectAnimationKeyFrames> Storyboard> visual state> <visual state Name="CheckedPressed"> <Storyboard> <Using ObjectAnimationKeyFrames Storyboard.signature target= "background" Storyboard.target name="Internal borders"> <Discrete object keyframes critical moment="0" value="#44000000"/> Using ObjectAnimationKeyFrames> Storyboard> visual state> <visual state Name="CheckedDisabled"> <Storyboard> <Using ObjectAnimationKeyFrames Storyboard.signature target= "background" Storyboard.target name="Internal borders"> <Discrete object keyframes critical moment="0" value="#33000000"/> Using ObjectAnimationKeyFrames> Storyboard> visual state> <visual state Name= "not sure"> visual state> <visual state Name="Indefinite PointerOver"> <Storyboard> <Using ObjectAnimationKeyFrames Storyboard.signature target= "background" Storyboard.target name="Internal borders"> <Discrete object keyframes critical moment="0" value="#11000000"/> Using ObjectAnimationKeyFrames> Storyboard> visual state> <visual state Name= "not sure to press"> <Storyboard> <Using ObjectAnimationKeyFrames Storyboard.signature target= "background" Storyboard.target name="Internal borders"> <Discrete object keyframes critical moment="0" value="#22000000"/> Using ObjectAnimationKeyFrames> Storyboard> visual state> <visual state Name= "not sure if it's off"> <Storyboard> <Using ObjectAnimationKeyFrames Storyboard.signature target= "background" Storyboard.target name="Internal borders"> <Discrete object keyframes critical moment="0" value= "transparent" /> Using ObjectAnimationKeyFrames> Storyboard> visual state> visual status group> VisualStateManager.VisualStateGroups> <Limitation x: name= "inner boundary" Dossier="{TemplateBinding Background}"> <content presenter x: name= "Content Presenter" content template="{TemplateBinding ContentTemplate}" contents="{TemplateBinding content}" gain="{TemplateBinding vulling}" Horizontal alignment="{TemplateBinding HorizontalContentAlignment}" vertical alignment="{TemplateBinding VerticalContentAlignment}"/> Limitation> Limitation> control pattern> specified value> positive>style>
Styling-extender
To easily customize the appearance of the Expander control, you can set Expander properties such as: Background, Foreground, Padding, BorderBrush, and BorderThickness.
To further customize the Expander control, you can apply a custom control template.
Below is an example style and control template for the Expander control. To use it, place your code in an XAML source (App.xaml or somewhere in Expander's parent source) and reference it with:
<style x: key="Extension Style1" target type= "Extender"> <positive property= "template"> <specified value> <control pattern target type= "Extender"> <Limitation Dossier="{TemplateBinding background}" contourborstel="{TemplateBinding BorderBrush}" edge thickness="{TemplateBinding BorderThickness}" angular radius="3"> <VisualStateManager.VisualStateGroups> <visual status group x: name="CommonStates"> <visual state x: name= "normal" /> <visual state x: name= "disabled" /> visual status group> <visual status group x: name="Focus Status"> <visual state x: name= "important" /> <visual state x: name= "doesn't matter" /> visual status group> <visual status group x: name"Extension Status"> <visual state x: name="fold"/> <visual state x: name="Extension"> <Storyboard> <Using ObjectAnimationKeyFrames period="0" Storyboard.target name= "Location extension" Storyboard.signature target= "visibility"> <Discrete object keyframes critical moment="0" value= "visible" /> Using ObjectAnimationKeyFrames> Storyboard> visual state> visual status group> VisualStateManager.VisualStateGroups> <stack table> <switch button x: name= "expand button" stuffing="{TemplateBinding vulling}" gain"1" contents="{TemplateBinding header}" content template="{TemplateBinding HeaderTemplate}" runner"hand"> <ToggleButton.Template> <control pattern target type= "switch"> <Limitation stuffing="{TemplateBinding Fill}"> <VisualStateManager.VisualStateGroups> <visual status group x: name="CommonStates"> <visual state x: name= "normal" /> <visual state x: name="selected"> <Storyboard> <Using ObjectAnimationKeyFrames period="0" Storyboard.target name= "arrow" Storyboard.signature target= "data"> <Discrete object keyframes critical moment="0" value="M 1,1,5 L 4,5,5 L 8,1,5"/> Using ObjectAnimationKeyFrames> Storyboard> visual state> visual status group> <visual status group x: name="Focus Status"> <visual state x: name= "important" /> <visual state x: name= "doesn't matter" /> visual status group> VisualStateManager.VisualStateGroups> <stack table direction= "horizontal" gain="5,0,0,0" > <pad x: name= "arrow" visibility= "visible" Heart attack="#FF555555" width"9" high"9" gain="0,0,3,0" stroke thickness"3" Horizontal alignment= "central" vertical alignment= "central" intensity= "fill" facts="M 2,1 L 5,5,4,5 L 2,8"/> <content presenter x: name= "title" gain"4,0,0,0" Horizontal alignment= "stretching" vertical alignment= "central" contents="{TemplateBinding content}" content template="{TemplateBinding ContentTemplate}"/> stack table> Limitation> control pattern> ToggleButton.Template> switch button> <content control x: name= "Location extension" visibility= "collapse" gain="{TemplateBinding vulling}" contents="{TemplateBinding content}" content template="{TemplateBinding ContentTemplate}" /> stack table> Limitation> control pattern> specified value> positive>style>
Style the TabControl and TabItem
To easily customize the appearance of the TabControl, you can:
- I putcontrol tabProperties such as: Background, Foreground, Fill, BorderBrush, BorderThickness, HorizontalContentAlignment, VerticalContentAlignment
- I putlabelelementproperties such as: background, foreground,selected background,selected foreground,pronounced accent, Tekening, BorderBrush, BorderThickness, Cursor, Margin, HorizontalContentAlignment, VerticalContentAlignment
If you want to further customize the TabControl, you can apply a custom Control template to the TabControl and TabItem.
Below are examples of styles and control templates for the TabControl and TabItem controls. To use it, place your code in an XAML source (App.xaml or somewhere in Expander's parent source) and reference it via:control tabStyle={static sourceControlStyle1 tab}> in <labelelementStyle={static sourceTabItemStyle1} />
<style x: key="TabControlStyle1" target type="Tab controls"> <positive property= "background" value= "wit" /> <positive property= "contourpenseel" value="#FFDDDDDD"/> <positive property= "boundary thickness" value="1,1,1,1"/> <positive property= "fill" value="5"/> <positive property= "content horizontal alignment" value= "stretching" /> <positive property= "Vertical alignment of content" value= "stretching" /> <positive property= "template"> <specified value> <control pattern target type="Tab controls"> <Limitation> <VisualStateManager.VisualStateGroups> <visual status group x: name="CommonStates"> <visual state x: name= "normal" /> <visual state x: name= "disabled"> visual state> visual status group> VisualStateManager.VisualStateGroups> <rooster x: name= "template on top" visibility= "diploma"> <Grid.RowDefinities> <row definition high= "automatic" /> <row definition high="*"/> Grid.RowDefinities> <tab board x: name="TabPanelTop" /> <Limitation contourborstel="{TemplateBinding BorderBrush}" edge thickness="{TemplateBinding BorderThickness}" Dossier="{TemplateBinding background}" rooster.Serie"1" angular radius="0,0,3,3"> <content presenter x: name= "content on top" Horizontal alignment="{TemplateBinding HorizontalContentAlignment}" vertical alignment="{TemplateBinding VerticalContentAlignment}"/> Limitation> rooster> Limitation> control pattern> specified value> positive>style>
<style x: key="TabItemStyle1" target type= "tag-element"> <positive property= "background" value= "wit" /> <positive property= "contourpenseel" value="#FFDDDDDD"/> <positive property= "boundary thickness" value="2"/> <positive property= "runner" value"hand"/> <positive property= "foreground" value= "black" /> <positive property= "content horizontal alignment" value= "stretching" /> <positive property= "Vertical alignment of content" value= "stretching" /> <positive property= "Marge" value="0,0,5,0"/> <positive property= "fill" value="6,0,6,3"/> <positive property= "Selected wallpaper" value= "wit" /> <positive property= "Selected foreground" value= "black" /> <positive property="Selected Accent" value= "blue" /> <positive property= "template"> <specified value> <control pattern target type= "tag-element"> <stack table x: name= "carrot"> <VisualStateManager.VisualStateGroups> <visual status group x: name="CommonStates"> <visual state x: name= "normal" /> <visual state x: name="PointerOver"> <Storyboard> <Using ObjectAnimationKeyFrames period="0" Storyboard.target name="PointerOverBorder" Storyboard.signature target= "Background"> <Discrete object keyframes critical moment="0" value="#FFFCFCCF"/> Using ObjectAnimationKeyFrames> Storyboard> visual state> <visual state x: name= "disabled"> visual state> visual status group> <visual status group x: name="select state"> <visual state x: name"not selected"/> <visual state x: name= "selected" /> visual status group> VisualStateManager.VisualStateGroups> <Limitation x: name="TemplateTopSelected" visibility= "collapse" contourborstel="{TemplateBinding BorderBrush}" edge thickness"1,0,1,0" Dossier="{TemplateBinding SelectedBackground}" angular radius"3,3,0,0" runner= "arrow"> <stack table> <Limitation high"3" angular radius"3,3,0,0" Dossier="{TemplateBinding SelectedAccent}"/> <content control x: name="HeaderTopSelected" perspective="{TemplateBinding SelectedForeground}" gain="{TemplateBinding vulling}" /> stack table> Limitation> <Limitation x: name="TemplateTopNot selected" visibility= "collapse" contourborstel="{TemplateBinding BorderBrush}" edge thickness="1,1,1,0" Dossier="{TemplateBinding background}" angular radius"3,3,0,0" runner="{TemplateBinding-cursor}"> <stack table> <Limitation x: name="PointerOverBorder" high"2" angular radius"3,3,0,0" Dossier= "transparent" /> <content control x: name="HeaderTopNot Selected" perspective="{TemplateBinding foreground}" gain="{TemplateBinding Fill}"/> stack table> Limitation> stack table> control pattern> specified value> positive>style>
checkbox style
By default, the CheckBox uses the native HTML look and feel.
If you want to customize the look, you can apply styles with a ControlTemplate.
You can do this by copying the XAML code for the ToggleButton above and changing TargetType="ToggleButton" to TargetType="CheckBox" (found 2 times!). This will work because CheckBox inherits from ToggleButton.
compound box style
ComboxBoxes are rendered with the standard HTML look and feel by default. This has the advantage that it is displayed differently depending on the browser. For example, on mobile browsers, a touch-based price picker appears.
If you want to customize the appearance of the ComboBox control, you need itSet the "UseNativeComboBox" property to "False"Here's an example:
<Combo-box You are on NativeComboBox= "vals" />
You can then apply styles and even customize the ControlTemplate.
Below is an example style and control template for a ComboBox control. To use it, place your code in an XAML source (App.xaml or somewhere in the ComboBox's parent source) and reference it with:
<style x: key= "Style Combination Box 1" target type= "combo box"> <positive property= "background" value= "wit" /> <positive property= "foreground" value= "black" /> <positive property= "fill" value="6,2,30,2"/> <positive property= "runner" value"hand"/> <positive property= "template"> <specified value> <control pattern target type= "combo box"> <stack table> <VisualStateManager.VisualStateGroups> VisualStateManager.VisualStateGroups> <Limitation x: name= "outer border" Dossier="{TemplateBinding background}" contourborstel="{TemplateBinding BorderBrush}" edge thickness="{TemplateBinding BorderThickness}"> <rooster> <switch button x: name="Foldout switch" Horizontal alignment= "stretching" vertical alignment= "stretching" horizontal content alignment= "Where" vertical alignment of content= "Center"> <pad x: name= "arrow" visibility= "visible" Heart attack= "black" width"13" high"9" stroke thickness"3" Horizontal alignment= "central" vertical alignment= "central" intensity= "none" facts="M 1,5,2,25 L 6,75,7,5 L 12,2,25"/> switch button> <content presenter x: name= "Content Presenter" If the success test is visible= "vals" gain="{TemplateBinding vulling}" minimum height="24"/> rooster> Limitation> <coming up x: name= "pop-upvenster" Open= "vals"> <Limitation Dossier= "wit" contourborstel= "black" edge thickness="1"> <scroll viewer maximum height="{TemplateBinding MaxDropDownHeight}" vertical slider visibility= "automatic" horizontal slider visibility= "disabled"> <project presenter x: name= "Projecthostmanager" /> scroll viewer> Limitation> coming up> stack table> control pattern> specified value> positive>style>
Styling ChildWindow
To easily customize the appearance of the ChildWindow control, you can set ChildWindow properties such as: OverlayBrush, OverlayOpacity, Background, Foreground, BorderBrush, BorderThickness, HorizontalContentAlignment, and VerticalContentAlignment.
To further customize the ChildWindow control, you can deploy a custom control template.
Below is an example style and control template for the ChildWindow control. To use it, place your code in an XAML source (App.xaml or somewhere in ChildWindow's parent source) and reference it with:
<style x: key="ChildWindowStyle1" target type= "kids window"> <positive property= "horizontal alignment" value= "central" /> <positive property= "vertical alignment" value= "central" /> <positive property= "content horizontal alignment" value= "stretching" /> <positive property= "Vertical alignment of content" value= "stretching" /> <positive property= "boundary thickness" value"1" /> <positive property= "contourpenseel" value="#FFE2E2E2" /> <positive property= "overlaypenseel" value="#7F000000" /> <positive property= "overlay opacity" value"1" /> <positive property= "template"> <specified value> <control pattern target type= "kids window"> <rooster x: name= "carrot"> <rooster x: name= "overlay" Horizontal alignment= "stretching" vertical alignment= "stretching" gain="0" Dossier="{TemplateBinding OverlayBrush}" opacity="{TemplateBinding OverlayOpacity}" /> <Limitation x: name"content root" Horizontal alignment="{TemplateBinding Horizontal Alignment}" vertical alignment="{TemplateBinding vertical alignment}" RenderTransformOrigin"0,5,0,5" high="{TemplateBinding height}" width="{TemplateBinding width}"> <Limitation x: name"container contents"Dossier="#FFF6F6F6" edge thickness="{TemplateBinding BorderThickness}" contourborstel="{TemplateBinding BorderBrush}" angular radius="2"> <rooster> <Grid.RowDefinities> <row definition high= "automatic" /> <row definition /> Grid.RowDefinities> <Limitation x: name= "chrome" width= "automatic" contourborstel="#FFFFFFFF" edge thickness="0,0,0,1" Dossier="#FFEEEEEE"> <rooster high= "automatic" width="automatic"> <Grid.ColumnDefinities> <column definition /> <column definition width"30" /> Grid.ColumnDefinities> <content control contents="{TemplateBinding titel}" word weight= "bold" Horizontal alignment= "stretching" vertical alignment= "central" gain="6,0,6,0" /> <knob x: name= "close button" contents"X" rooster.Column"1" Horizontal alignment= "central" vertical alignment= "central" horizontal content alignment= "central" vertical alignment of content= "central" width"15" stuffing="0" /> rooster> Limitation> <Limitation Dossier="{TemplateBinding background}" gain"7" rooster.Serie="1"> <content presenter x: name= "Content Presenter" contents="{TemplateBinding content}" content template="{TemplateBinding ContentTemplate}" Horizontal alignment="{TemplateBinding HorizontalContentAlignment}" vertical alignment="{TemplateBinding VerticalContentAlignment}" /> Limitation> rooster> Limitation> Limitation> rooster> control pattern> specified value> positive>style>
To easily customize the appearance of the ToolTip control, you can set ToolTip properties such as: Background, Foreground, Fill, BorderBrush, BorderThickness, and FontSize.
To further customize the ToolTip control, you can apply a custom control template.
Below is an example style and control template for the ToolTip control. To use it, place your code in an XAML source (somewhere in App.xaml or ToolTip's parent source) and reference it with:
<style x: key= "tooltip style 1" target type="tooltip"> <positive property= "foreground" value="#FF666666"/> <positive property= "background" value= "wit" /> <positive property= "contourpenseel" value= "grey" /> <positive property= "boundary thickness" value="2"/> <positive property= "font size" value="12"/> <positive property= "fill" value="10,6,10,7"/> <positive property= "template"> <specified value> <control pattern target type="tooltip"> <Limitation x: name= "lay-out root" contourborstel="{TemplateBinding BorderBrush}" edge thickness="{TemplateBinding BorderThickness}" Dossier="{TemplateBinding Background}"> <content presenter content template="{TemplateBinding ContentTemplate}" contents="{TemplateBinding content}" gain="{TemplateBinding Fill}"/> Limitation> control pattern> specified value> positive>style>
thumb drawing
To easily customize the appearance of a thumb control, you can set thumb properties such as: Background, Edge Brush, and Edge Thickness.
To further customize the thumb controller, you can apply a custom controller template.
Below is a sample thumb control style and control template. To use it, place your code in an XAML source (App.xaml or somewhere in a parent Thumb source) and reference it with:
<style x: key="Thumb Style1" target type= "thumb"> <positive property= "background" value="#FFE2E2E2"/> <positive property= "boundary thickness" value="0" /> <positive property= "template"> <specified value> <control pattern target type= "thumb"> <rooster> <VisualStateManager.VisualStateGroups> <visual status group x: name="CommonStates"> <visual state x: name= "normal" /> <visual state x: name="PointerOver"> <Storyboard> <double animation period="0" reach"1" Storyboard.signature target"Cover" Storyboard.target name="BackgroundPointerOver"/> <double animation period="0" reach="0" Storyboard.signature target"Cover" Storyboard.target name= "background" /> Storyboard> visual state> <visual state x: name="press"> <Storyboard> <double animation period="0" reach"1" Storyboard.signature target"Cover" Storyboard.target name= "background pressed" /> <double animation period="0" reach="0" Storyboard.signature target"Cover" Storyboard.target name= "background" /> Storyboard> visual state> <visual state x: name= "disabled"> <Storyboard> <double animation period="0" reach"1" Storyboard.signature target"Cover" Storyboard.target name= "background disabled" /> <double animation period="0" reach="0" Storyboard.signature target"Cover" Storyboard.target name= "background" /> Storyboard> visual state> visual status group> VisualStateManager.VisualStateGroups> <Limitation x: name= "background" Dossier="{TemplateBinding background}" contourborstel="{TemplateBinding BorderBrush}" edge thickness="{TemplateBinding BorderThickness}"/> <Limitation x: name="BackgroundPointerOver" Dossier"#11000000" contourborstel="{TemplateBinding BorderBrush}" edge thickness="{TemplateBinding BorderThickness}" opacity="0"/> <Limitation x: name= "pressed background" Dossier"#22000000" contourborstel="{TemplateBinding BorderBrush}" edge thickness="{TemplateBinding BorderThickness}" opacity="0"/> <Limitation x: name= "background off" Dossier="#33FFFFFF" contourborstel="{TemplateBinding BorderBrush}" edge thickness="{TemplateBinding BorderThickness}" opacity="0"/> rooster> control pattern> specified value> positive>style>
To easily customize the appearance of the ScrollBar control, you can set ScrollBar properties, such as background and foreground.
To further customize the ScrollBar control, you can apply a custom control template.
Below is an example style and check template for the ScrollBar control. To use it, place your code in an XAML source (somewhere in App.xaml or the parent ScrollBar source) and reference it with:
<style x: key= "scrollbar style 1" target type= "scroll bar"> <positive property= "background" value="#FFF1F1F1" /> <positive property= "foreground" value="#FF333333" /> <positive property= "template"> <specified value> <control pattern target type= "scroll bar"> <rooster x: name= "carrot"> <VisualStateManager.VisualStateGroups> <visual status group x: name="CommonStates"> <visual state x: name= "normal" /> <visual state x: name= "cursor floats" /> <visual state x: name= "disabled" /> visual status group> VisualStateManager.VisualStateGroups> <canvas x: name= "horizontal root" visibility= "collapse" Dossier="{TemplateBinding Background}"> <knob x: name= "Slight level reduction" stuffing="0" runner= "arrow"> <pad x: name= "left arrow" vol="#FF555555" width"9" high"9" gain="0,0,3,0" stroke thickness"3" Horizontal alignment= "central" vertical alignment= "central" intensity= "fill" facts="M 2,4,5 L 5,5,1 L 5,5,8"/> knob> <knob x: name= "Little level up" stuffing="0" runner= "arrow"> <pad x: name= "right arrow" vol="#FF555555" width"9" high"9" gain="0,0,3,0" stroke thickness"3" Horizontal alignment= "central" vertical alignment= "central" intensity= "fill" facts="M 2,1 L 5,5,4,5 L 2,8"/> knob> <knob x: name= "Severely reduced level" stuffing="0" runner= "arrow" /> <knob x: name= "Significant level increase" stuffing="0" runner= "arrow" /> <thumb x: name= "horizontal thumb" runner= "arrow"> <miniature template> <control pattern> <Limitation Dossier="#FFBBBBBB"/> control pattern> miniature template> thumb> canvas> <canvas x: name"vertical root" visibility= "collapse" Dossier="{TemplateBinding Background}"> <knob x: name="VerticalReduceSmall" stuffing="0" runner= "arrow"> <pad x: name= "arrowhead" vol="#FF555555" width"9" high"9" gain="0,0,3,0" stroke thickness"3" Horizontal alignment= "central" vertical alignment= "central" intensity= "fill" facts="M 4,5,2 L 1,5,5 L 8,5,5"/> knob> <knob x: name="VerticalSmallIncrease" stuffing="0" runner= "arrow"> <pad x: name= "down arrow" vol="#FF555555" width"9" high"9" gain="0,0,3,0" stroke thickness"3" Horizontal alignment= "central" vertical alignment= "central" intensity= "fill" facts="M 1,2 L 4,5,5,5 L 8,2"/> knob> <knob x: name= "Vertical large decrease" stuffing="0" runner= "arrow" /> <knob x: name= "Vertical large increase" stuffing="0" runner= "arrow" /> <thumb x: name= "vertical thumb" Dossier="#FFBBBBBB" runner= "arrow"> <miniature template> <control pattern> <Limitation Dossier="#FFBBBBBB"/> control pattern> miniature template> thumb> canvas> rooster> control pattern> specified value> positive>style>
Style menu items
To easily customize the appearance of the MenuItem control, you can set MenuItem properties such as: Background, Foreground, Padding, BorderBrush, BorderThickness, HorizontalContentAlignment, and VerticalContentAlignment.
To further customize the MenuItem control, you can deploy a custom control template.
Below is an example style and control template for the MenuItem control. To use it, place your code in an XAML source (App.xaml or somewhere in your MenuItem's parent source) and reference it with:Menu item style 1} />
<style x: key= "Menu Item Style 1" target type"menu-item"> <positive property= "background" value="#FFE2E2E2"/> <positive property= "foreground" value= "black" /> <positive property= "boundary thickness" value="0"/> <positive property= "fill" value="12,4,12,4"/> <positive property= "runner" value"hand"/> <positive property= "content horizontal alignment" value= "Center" /> <positive property= "Vertical alignment of content" value= "Center" /> <positive property= "template"> <specified value> <control pattern target type"menu-item"> <Limitation x: name= "outer border" Dossier="{TemplateBinding background}" contourborstel="{TemplateBinding BorderBrush}" edge thickness="{TemplateBinding BorderThickness}"> <VisualStateManager.VisualStateGroups> <visual status group Name="CommonStates"> <visual state Name= "normal"> visual state> <visual state Name="PointerOver"> <Storyboard> <Using ObjectAnimationKeyFrames Storyboard.signature target= "background" Storyboard.target name="Internal borders"> <Discrete object keyframes critical moment="0" value="#11000000"/> Using ObjectAnimationKeyFrames> Storyboard> visual state> <visual state Name="press"> <Storyboard> <Using ObjectAnimationKeyFrames Storyboard.signature target= "background" Storyboard.target name="Internal borders"> <Discrete object keyframes critical moment="0" value="#22000000"/> Using ObjectAnimationKeyFrames> Storyboard> visual state> <visual state Name= "disabled"> <Storyboard> <Using ObjectAnimationKeyFrames Storyboard.signature target= "background" Storyboard.target name="Internal borders"> <Discrete object keyframes critical moment="0" value="#33FFFFFF"/> Using ObjectAnimationKeyFrames> Storyboard> visual state> visual status group> VisualStateManager.VisualStateGroups> <Limitation x: name= "inner boundary" Dossier="{TemplateBinding Background}"> <stack table direction= "horizontal" gain="{TemplateBinding Fill}"> <content presenter x: name="IconPresenter" contents="{TemplateBinding-pictogram}" gain="0,0,10,0" vertical alignment="{TemplateBinding VerticalContentAlignment}" visibility="{TemplateBinding INTERNAL_IconVisibility}" /> <content presenter x: name= "Content Presenter" content template="{TemplateBinding ContentTemplate}" contents="{TemplateBinding content}" Horizontal alignment="{TemplateBinding HorizontalContentAlignment}" vertical alignment="{TemplateBinding VerticalContentAlignment}"/> stack table> Limitation> Limitation> control pattern> specified value> positive>style>
GridSplitter style
To easily customize the appearance of the GridSplitter control, you can set GridSplitter properties, such as Background.
To further customize the GridSplitter control, you can implement a custom ControlTemplate.
Below is an example style and check template for the GridSplitter control. To use it, place your code in an XAML source (App.xaml or somewhere in the parent GridSplitter source) and reference it with:
<style x: key="GridSplitterStyle1" target type="netsplitser"> <positive property= "background" value="#FFF0F0F0"/> <positive property= "template"> <specified value> <control pattern target type="netsplitser"> <rooster Dossier="{TemplateBinding Background}"> <thumb x: name="DIV_Thumb" opacity="0" /> <content presenter contents="{TemplateBinding Element}" If the success test is visible= "vals" /> rooster> control pattern> specified value> positive>style>
NumericUpDown style
To customize the NumericUpDown control, you can implement a custom ControlTemplate.
Below is an example style and check template for the NumericUpDown control. To use it, place your code in an XAML source (somewhere in App.xaml or a parent NumericUpDown source) and reference it with:
<style x:key="NumeriekUpDownStyle1"target type="Price up and down"> <Setter property="role model"> <positive.value> <Template target type check="Price up and down"> <border background="{template binding background}"contourborstel="{TemplateBinding BorderBrush}"edge thickness="{TemplateBinding BorderThickness}"vertical alignment="blouse"> <rooster> <rooster.column definition> <column definition/> <width of the column definition="auto" /> <width of the column definition="auto" /> </rooster.column definition> <rooster.Column="0"> <rectangleX:Name="PART_ValueBar"If the success test is visible="Inaccurate"vol="#FFFFFFFF" /> <environment contextX:Name="PART_ValueTextBox"font family="{TemplateBinding FontFamily}"lettertypegrootte="{TemplateBinding font size}"perspective="{TemplateBinding prospect}"Horizontal alignment="intensity" /> </rooster> <Repeating button grid.Column="1"X:Name="PART_decrease button"gain="4,0,0,0"contents="➖" /> <Repeating button grid.Column="2"X:Name="PART_increment knop"gain="3,0,0,0"contents="➕" /> </rooster> </Limitation> </control pattern> </positive.value> </positive></style>
Or, here's a more Silverlight style:
<style x:key="NumeriekUpDownSilverlightLikeStyle"target type="Price up and down"> <Setter property="gain"value="2,0,2,0"/> <Setter property="role model"> <positive.value> <Template target type check="Price up and down"> <border background="{template binding background}"contourborstel="{TemplateBinding BorderBrush}"edge thickness="{TemplateBinding BorderThickness}"vertical alignment="blouse"> <rooster> <rooster.column definition> <width of the column definition="*" /> <width of the column definition="auto" /> rooster.column definition> <rooster.row definition> <Row definition height="0,5*"/> <Row definition height="0,5*"/> rooster.row definition> <rooster.Column="0"rooster.open line="2"> <environment contextX:Name="PART_ValueTextBox"font family="{TemplateBinding FontFamily}"lettertypegrootte="{TemplateBinding font size}"perspective="{TemplateBinding prospect}"Horizontal alignment="intensity"vertical alignment="blouse" /> rooster> <Repeating button grid.Column="1"rooster.Serie="0"lettertypegrootte="10"font family="vegetables"X:Name="PART_increment knop"contents="➕"room="50"stuffing="2,0,3,0"gain="2,0,2,0"/> <Repeating button grid.Column="1"rooster.Serie="1"lettertypegrootte="10"font family="vegetables"X:Name="PART_decrease button"contents="➖"room="50"stuffing="2,0,3,0"gain="2,2,2,0"/> rooster> Limitation> control pattern> positive.value> positive>style>
Style the DatePicker
To customize the DatePicker control, you can implement a custom ControlTemplate.
Below is an example style and control template for the DatePicker control. To use it, place your code in an XAML source (App.xaml or somewhere in the parent DatePicker source) and reference it with:
<style X:key="DatePickerStyle1" target type="date picker"> <positive property="contourborstel" value="gray"/> <positive property="edge thickness" value="1" /> <positive property="role model"> <specified value> <control pattern target type="date picker"> <rooster X:Name="carrot"> <Grid.ColumnDefinities> <column definition width="*"/> <column definition width="auto"/> Grid.ColumnDefinities> <text boxes X:Name="text boxes" grid.columns="0" Dossier="{template binding background}" contourborstel="{TemplateBinding BorderBrush}" edge thickness="{TemplateBinding BorderThickness}" stuffing="{TemplateBinding vulling}" /> <knob X:Name="knob" grid.columns="1" contents="▼" width="30" perspective="{TemplateBinding prospect}" contourborstel="{TemplateBinding BorderBrush}" edge thickness="{TemplateBinding BorderThickness}" gain="2,0,2,0"/> <coming up X:Name="coming up" vertical alignment="bottom"/> rooster> control pattern> specified value> positive>style>
TimePicker configuration
To customize the TimePicker control, you can apply a custom control template.
Below is an example style and control template for the TimePicker control. To use it, place your code in an XAML source (somewhere in App.xaml or TimePicker's parent source) and reference it with:
<style x:key="TimePickerStyle1"target type="time selector"> <Setter property="contourborstel"value="gray"/> <Setter property="edge thickness"value="1" /> <Setter property="role model"> <positive.value> <Template target type check="time selector"> <x rooster:Name="carrot"> <rooster.column definition> <width of the column definition="*"/> <width of the column definition="auto"/> </rooster.column definition> <text box x:Name="text boxes"rooster.Column="0"Dossier="{template binding background}"contourborstel="{TemplateBinding BorderBrush}"edge thickness="{TemplateBinding BorderThickness}"stuffing="{TemplateBinding vulling}" /> <x-knop:Name="knob"rooster.Column="1"contents="▼"width="30"perspective="{TemplateBinding prospect}"contourborstel="{TemplateBinding BorderBrush}"edge thickness="{TemplateBinding BorderThickness}"gain="2,0,2,0"/> <pop H:Name="coming up"vertical alignment="bottom"/> </rooster> </control pattern> </positive.value> </positive></style>
Configure the hyperlink button
To customize the HyperlinkButton control, you can apply a custom control template.
Below is an example style and check template for the HyperlinkButton control. To use it, place your code in an XAML source (somewhere in App.xaml or TimePicker's parent source) and reference it with:
<style X:key="Hyperlink button style 1" target type="hyperlink button"> <positive property="perspective" value="#0000EE"/> <positive property="runner" value="hand"/> <positive property="horizontal content alignment" value="center"/> <positive property="vertical alignment of content" value="center"/> <positive property="role model"> <specified value> <control pattern target type="hyperlink button"> <Limitation X:Name="outer border" Dossier="{template binding background}" contourborstel="{TemplateBinding BorderBrush}" edge thickness="{TemplateBinding BorderThickness}"> <VisualStateManager.VisualStateGroups> <visual status group Name="common country"> <visual state Name="normal"> visual state> <visual state Name="pointer to"> <Storyboard> <Using ObjectAnimationKeyFrames storyboard.TargetProperty="word weight" storyboard.TargetName="content presenter"> <Discrete object keyframes critical moment="0" value="daring"/> Using ObjectAnimationKeyFrames> Storyboard> visual state> visual status group> VisualStateManager.VisualStateGroups> <content presenter X:Name="content presenter" content template="{TemplateBinding ContentTemplate}" contents="{template binding content}" gain="{TemplateBinding vulling}" Horizontal alignment="{TemplateBinding HorizonntalContentAlignment}" vertical alignment="{TemplateBinding VerticalContentAlignment}"/> Limitation> control pattern> specified value> positive> style>
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FAQs
How to apply style in XAML? ›
- Implicitly, by specifying only a TargetType for the Style.
- Explicitly, by specifying a TargetType and an x:Key attribute attribute for the Style and then by setting the target control's Style property with a {StaticResource} markup extension reference that uses the explicit key.
ADVERTISEMENT. XAML framework provides several strategies to personalize and customize the appearance of an application. Styles give us the flexibility to set some properties of an object and reuse these specific settings across multiple objects for a consistent look.
What is CSHTML5? ›Our idea behind CSHTML5
We wanted to use our knowledge and expertise in C# and XAML, and still be able to create new content for emerging technologies. CSHTML5 is our solution to help developers keep doing what they are best at, without learning a new language.
Control templates are a lot more involved than a style. This is because the control template rewrites the visual appearance of the entire control, while a style simply applies property changes to the existing control. However, since the template of a control is applied by setting the Control.
How to format XAML code? ›XAML Styler is a visual studio extension that formats XAML source code based on a set of styling rules. This tool can help you/your team maintain a better XAML coding style as well as a much better XAML readability. Getting Started: Right-click with any file and select "Format XAML" to format your XAML source code.
How to use style XML? ›To create a new style, open your project's res/values/styles.xml file. For each style you want to create, follow these steps: Add a <style> element with a name that uniquely identifies the style. Add an <item> element for each style attribute you want to define.
Is XAML and HTML the same? ›XAML treats layout as part of the markup content whereas HTML and CSS treat it as part of the styling. With XAML, you do the content, some of the functionality and the layout in the C# markup, and do only styling in the style section.
How is XAML different from HTML? ›HTML was developed primarily for use on the Web, whereas XAML's principal target is applications that run directly on Windows. Unlike other markup languages, XAML is designed to integrate directly with . Net.
What is the difference between XAML and HTML? ›This is the master markup language. XML has a configurable schema, you define the tags and the attributes, whereas HTML has a defined schema with tags that describe content presentation for a web browser or anything that uses HTTP and parses HTML. There are several kinds of HTML like 1.0, 2.0, 3.0, 4.0, and 5.0.
Is HTML5 outdated? ›HTML5 is the newest version of HTML and should always be used over older versions of the language. As listed above, HTML5 improves on several aspects of HTML4 that were obsolete and difficult to work with.
How is HTML5 different from HTML? ›
Difference Between HTML and HTML5
HTML uses browser cache memory as temporary storage. HTML5 offers multiple storage options, such as an SQL database, application cache, and web storage.
- Making code easier to read for users and screen readers.
- Reducing the overlap between HTML, CSS, and JavaScript.
- Promoting design responsiveness and consistency across browsers.
- Supporting multimedia without the need for Flash or other plugins.
There are two types of templates in C++, function templates and class templates.
Should I use WPF or Windows forms? ›WPF uses a more modern approach to layout that is based on XAML, while WinForms uses a more traditional approach that is based on forms and controls. This means that WPF provides more flexibility and control over the layout and appearance of the UI, while WinForms is simpler to use for basic UI design.
Is XAML a coding language? ›XAML is a new descriptive programming language developed by Microsoft to write user interfaces for next-generation managed applications. XAML is the language to build user interfaces for Windows and Mobile applications that use Windows Presentation Foundation (WPF), UWP, and Xamarin Forms.
How do I view XAML designs? ›To open the XAML Designer, right-click a XAML file in Solution Explorer and choose View Designer. to switch which window appears on top: either the artboard or the XAML editor.
What is XAML code? ›Extensible Application Markup Language (XAML) is a declarative language that's based on XML. XAML is used extensively in the following types of applications to build user interfaces: Windows Presentation Foundation (WPF) apps. Universal Windows Platform (UWP) apps.
What are the 4 basic rules while writing XML? ›- All XML elements must have a closing tag.
- XML tags are case sensitive.
- All XML elements must be properly nested.
- All XML documents must have a root element.
- Attribute values must always be quoted.
- In the same folder as your XML and XSL files, create a new file called index. ...
- Add the basic structure of an HTML file. ...
- Inside the body tag, use an iframe tag to link to the XML file and XSL file: <h1>XML and XSLT Example</h1>
To view the raw XML, you must right click the page and select "View Source".
Does XAML use CSS? ›
A CSS class can be assigned to a XAML element by setting the StyleClass property of the element to the CSS class name.
What is the purpose of XAML? ›XAML specifies a language feature that enables certain properties or events to be specified on any element, even if the property or event doesn't exists in the type's definitions for the element it's being set on.
What type of file is XAML? ›XAML is an XML-based language, so . XAML files are basically just text files. Similar to how HTML files are used to represent web pages, XAML files describe user interface elements in software applications for Windows Phone apps, Microsoft Store apps, and more.
Which is better HTML or XML? ›The XML is better than the HTML because XML is Case sensitive language while HTML is Case insensitive language. The XML gives namespaces support whereas HTML doesn't gives namespaces support. eXtensible Markup Language is strict for closing tag while HyperText Markup Language is not strict.
What is the advantage of using XAML is? ›XAML has several advantages over equivalent code: XAML is often more succinct and readable than equivalent code. The parent-child hierarchy inherent in XML allows XAML to mimic with greater visual clarity the parent-child hierarchy of user-interface objects.
Which of these is a difference between XML and HTML5? ›Conclusion. HTML and XML are related to each other, where HTML displays data and describes the structure of a webpage, whereas XML stores and transfers data. HTML is a simple predefined language, while XML is a standard language that defines other languages.
Should I use HTML or HTML5? ›HTML5 is the latest version of HTML and supports new markup language functionalities such as multimedia, new tags and elements as well as new APIs. HTML5 also supports audio and video. HTML does not provide native audio and video support. HTML5 provides native audio and video support.
What are the advantages of using XML over HTML? ›XML uses human, not computer, language. XML is readable and understandable, even by novices, and no more difficult to code than HTML. XML is completely compatible with Java™ and 100% portable. Any application that can process XML can use your information, regardless of platform.
Is XAML a front end language? ›WPF uses C# as backend language and XAML as the front-end language.
What is HTML5 replacing? ›HTML5 was looked upon as the replacement for Flash. HTML5 is the latest in technology. Year 1993. Until the arrival of HTML5, Flash was quite popular. Flash is an old technology dating back to 1993.
What replaces HTML5? ›
- Android SDK. Android provides a rich application framework that allows you to build innovative apps and games for mobile devices in a Java language environment. ...
- JavaScript. JavaScript is most known as the scripting language for Web pages, but used in. ...
- WordPress. ...
- Java. ...
- AngularJS. ...
- React. ...
- Python. ...
- PHP.
Since HTML5 is relatively new hence it can run only on modern browsers like Chrome (version 61 and above) and older browsers like IE will face difficulties while loading HTML5 content. Its ability to run on different sets of devices makes handling the responsiveness of the websites on different devices a headache.
Why is HTML5 so popular nowadays? ›HTML5 gives developers more control over the performance of their websites. Many of the Flash and JS-based hacks commonly used in HTML4 are now elements inherent to the language. These changes also allow for a faster and smoother user experience.
Is it difficult to learn HTML5? ›Most developers find HTML5 the easiest to learn because of the modern features it comes with. Mastering the concepts and uses of HTML is easier when you're directly applying the knowledge to developing your first web page.
Is HTML5 built into Chrome? ›The browser supports web standards such as HTML5 and cascading style sheets. Key events in Google Chrome's development history and among Chrome updates include the following: 2006.
Will there be an HTML6? ›This means that what we call 'HTML6' is unlikely to be a huge update, but will more likely consist of smaller changes to the specification that happen more often. However, HTML specifications are being revised and improved all the time.
What are 4 benefits of HTML5? ›- Cleaner markup/ Improved code: HTML5 will enable web designers to use cleaner, neater code. ...
- Elegant forms: HTML5 enables designer to use fancier forms. ...
- Consistency: ...
- Supports rich media elements: ...
- Offline Application Cache:
- Uppercase tag names.
- Quotes are optional for attributes.
- Attribute values are optional.
- Closing empty elements are optional.
Styles keep your formatting consistent within a document. Themes keep your look and feel consistent across multiple documents. Templates allow you to re-use text, and keep your look and feel consistent across multiple documents.
What are the two uses of templates? ›Templates simplify the creation of documents. Templates can ease our workload and make us feel less stressed, and, at the same time, they increase efficiency. Templates increase the attention of the audience. They help in saving time and money.
What are templates in HTML? ›
The <template> tag is used as a container to hold some HTML content hidden from the user when the page loads. The content inside <template> can be rendered later with a JavaScript. You can use the <template> tag if you have some HTML code you want to use over and over again, but not until you ask for it.
How many types of templates are there? ›There are two types of templates. They are function template and class template.
How do I create different templates? ›Open the presentation that you want to save as a template. On the File tab, click Save as Template. In the Save As box, type the name that you want to use for the new template. (Optional) In the Where box, choose a location where the template will be saved.
What will replace WPF? ›- Platform Uno.
- Avalonia.
- Blazor.
- Ooui.
Windows Presentation Foundation (WPF) end of life - Microsoft Q&A. This browser is no longer supported. Upgrade to Microsoft Edge to take advantage of the latest features, security updates, and technical support.
Is WPF a dead technology? ›WPF is alive since anyone can still download it and use it in app development for Windows.
How to apply CSS in WPF? ›- HTML element type (e.g. div, p, a) => dependency object type (e.g. TextBlock, Button)
- HTML ID (#menu) => dependency object Name (e.g. x:Name="menu")
- HTML class (.title) => attached class property (e.g. css:Css.Class="menu")
- First, select the element by using DOM methods such as document. querySelector() . The selected element has the style property that allows you to set the various styles to the element.
- Then, set the values of the properties of the style object.
- Select the text you want to format. Tip: If you place your cursor in a paragraph, the style is applied to the whole paragraph. ...
- On the Home tab, point to a style to preview it. If you don't see a style you want, click the More button. ...
- Select a style.
- Inline - by using the style attribute inside HTML elements.
- Internal - by using a <style> element in the <head> section.
- External - by using a <link> element to link to an external CSS file.
How to link CSS to HTML command? ›
To link the CSS to an HTML file, we use the <link> tag inside the HTML <head> section. Your CSS file will look like the image displayed below: Let's look at another example where you add an image using CSS. Note: Make sure that the image file is in the same folder as the CSS and HTML files.
How to connect CSS class to HTML? ›If you want to use a class, use a full stop (.) followed by the class name in a style block. Next, use a bracket called a declaration block that contains the property to stylize the element, such as text color or text size. CSS Classes will help you stylize HTML elements quickly.
How do you add a style directly in HTML? ›The style attribute is just like any other HTML attribute. It goes inside the element's beginning tag, right after the tag name. The attribute starts with style , followed by an equals sign, = , and then finally uses double quotes, "" , which contain the value of the attribute.
How to add styles in XML? ›HTML has a link element to link to external style sheets, but not every XML-based format will have such an element. If there is no suitable element, you can still attach external style sheets by means of the xml-stylesheet processing instruction like this: <? xml-stylesheet href="my-style.
How do you write a style tag in HTML? ›The <style> tag is used to define style information (CSS) for a document. Inside the <style> element you specify how HTML elements should render in a browser.
How do I create a custom text style? ›Create a new style based on document formatting
Right-click the text on which you want to base a new style. In the mini toolbar that appears, click Styles, and then click Create a Style.
On the Home Ribbon, in the Styles Group, right-click on the style you want to change, and select Modify. If you don't see the style you want to change, click on the Expand icon to see a more complete list.
What are examples of styles that you can use to format a document? ›There are several formatting styles, but the three most common are the American Psychological Association (APA), the Modern Language Association (MLA), and the Chicago Manual of Style (CMS).